It has been determined that this is due to the use of the undo button. The game saves the drawing every time that you touch and then let up so that you can undo. This ends up using too much memory. In the next version, you will only be able to undo to 5 previous strokes of drawing. This will prevent all the memory usage and the crashes. Sorry for the inconvenience
16GB Gen 1 iPad version keeps getting low memory issues then crash when doing pass and play. Known issue? Pointers?
ReplyDeleteIt has been determined that this is due to the use of the undo button. The game saves the drawing every time that you touch and then let up so that you can undo. This ends up using too much memory. In the next version, you will only be able to undo to 5 previous strokes of drawing. This will prevent all the memory usage and the crashes. Sorry for the inconvenience
ReplyDelete